Top 4 Mobile Games Inspired from Movie Themes

Top 4 Mobile Games Inspired from Movie Themes- 1
Mobile gaming is the most dynamic industry in today’s modern tech world. Daily mobile game developers introduce new games with new ideas and completely new concepts to the market. Some of them hit the top, some remain at the bottom and some are replacing the earlier toppers like Fallout shelter took the rank of Candy Crush Saga.

Here, we are talking about the mobile gaming concepts. These concepts can be anything – some concepts are built from ideas and some are stolen from already existed concepts. Yes, one can steal mobile game concepts from movies, from real life examples, etc. We are introducing here 4 games whose themes are matching exactly with the themes of popular movies.

Zombie world

I have seen only one zombie based movie named Zombieland, but I can explain you a brief history of Zombies. In 1932, first zombie movie named White Zombie was released. It was directed and produced by brothers – Victor and Edward Helperin. After movies, zombie characters were seen in Marvel Comics. And the zombie trend goes on with different movie parts, comics, video games and now in mobile games. Zombie World is most popular among the other Zombie based mobile games.

Spider Man Unlimited

I didn’t search much for this section as I have seen all parts of Spider Man. I am glad to see that all those hours which I wasted to see Spider Man movies are finally proved to be useful at this stage.

Not in movies, not in games, Spider man character first appeared in an American comic book named Amazing Fantasy #15 (August 1962) published by Marvel Comics. Spider man character was the invention of writer-editor Stan Lee and writer-artist Steve Ditko.
Being inspired from this comic character, first American movie was released in 1977 directed by E.W. Swackhamer. And getting inspired from the Spiderman movies many video games and later mobile games were built, among which the popular is the one I have mentioned here.

Furious Racing

I don’t need to give an introduction of this record breaking movie. You all know about it and I am sure you have seen the whole series of Fast and Furious. Furious Racing is a recent released mobile game based on recent released movie Furious Racing 7. If you wish to play other parts of series in mobile game, you are lucky enough to have them. You can check out other Fast and furious mobile games at play store.

ABCD2

It’s a recently released bollywood movie crafted with sensational dance moves in each song. ABCD2 mobile game is a remake of movie released with a purpose to give the power of dancing moves in the hands of players. Playing this game is a challenge or a test of dance lovers for whether they are able to beam up with the beats.

ABCD2 has variety of songs for dancers seeking to move their hands on lyrics. You are not alone within the game as three bollywood celebrities cum dance masters are with you to make you learn basic dance steps and take you to the advance level.

Conclusion

These are just four, if you browse more in play store, you will find many other similar examples. Or if you liked these stealing mobile gaming concepts, you can raise your mind to steal another movie theme to hit the store.

Is Branded IP the new way to go for games!

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Contemporary gaming companies such as EA and GameLoft are having a hard time creating something as substantial as Clash of Clans. Unlike their dominance in conventional gaming-market of PC and consoles, these companies are having a hard time replicating that for mobile and keep their dominance. However EA has finally understood that it needs to combine the development prowess of small studios with its brand cult to hit the bulls eye. They have closely worked with their partner to create SIM City and are now geared up for even more.

What are the reasons behind that?

An unfamiliar progression

PC and Consoles games are entirely different from mobile with respect to the target users. Unlike PC games that emphasized on life-like graphics and set it as a marker of progression, mobile games evolved altogether on a different plane. The progression of mobile games set off new challenges and protocols to create blockbuster games. Before companies like EA could understand the dynamics, small players apparently made it big in the mobile. Many of these were independant studios. Despite the fact that established players did a good job catching up, the indie studios took the cake in the form of rapid learning and setting standard development patterns.

Touch vs. Press

Touch screens have altogether a different approach to set commands as compared to the conventional joystick of a gaming console. Combined with the accelerometer (which is now implemented in console handsets as well), the game design for mobile needed altogether a different approach to set it right.

Connecting all the possible touch commands to cognitive actions is one of the primary things that mobile game developers have mastered their skills at. On the other hand companies such as EA and Ubisoft have mastered the console and keyboard commands that calls for a different set of commands altogether.

What can be expected?

One can expect the mobile game market to get better with respect to creating and distributing content. While there are tonnes of games in the app store, you hardly come across quality content that is engaging enough to be played for a long time. While there is a lot of potential coming from small developers, their resources in making themselves heard is limited. This is where branded IP can chip in and create value for the small developers, EA as well as customers.

Even Doctors Pay Undivided Attention on Playing Mobile Games at Work

doctor-using-smartphone

Playing mobile games is another way to pass the time while standing in queue, travelling in bus, taking rest at home and waiting for the ordered food. And why don’t it should be as it is the most convenient way to pass those boring periods.

In recent years, mobile games have significantly improved the way users play. Picture quality, sound quality, and most important user experience with mobile game has turned better than Playstation and Xbox.

A mobile game has replaced the need of console games. More than this, it has given players the freedom to play at anywhere and at anytime. Today, users are mad to have another mobile game instead of console games. Players find it truly exciting to sit down at one corner and challenge players living at another corner of the world. Additionally, mobile games help users to turn into a socialist and prepare them to learn through fun.

Now, games are not only to pass the time, but also to entertain yourselves when get bored from work. Many employees are addictive to go for mobile gaming sessions at least 3 to 5 times a day at workplace. Being an employee you must understand the effect of boredom at workplaces, but do you accept the same entertainment for doctors who must concentrate on their patients-only all the time?

Survey says that 43% (almost half) of all doctors committed that they play mobile games at work. It doesn’t mean that they play Clash of Clans or Candy Crush Saga while meeting with patients, but they prefer to complete at least one level of game before they step forward to perform any task. So, you may hear something like this when you pay a visit to any doctor – “Let me complete Candy Crush Saga Level 160 before I start your Colonoscopy”, by gastroenterologist.

Don’t get angry when you hear those words as mobile gaming has its own benefits. Doctors and all of us are not just quit from mobile gaming because of one strong reason. To understand that reason, you should first understand the meaning of dopamine – a neurotransmitter helps in controlling brain’s reward and pleasure hub. Playing games activates dopamine in the brain which in turn overrides judgement capacity, improves happy hormones and refresh mind to perform task more effectively.

Next time when you see a doctor busy with playing, let him complete the level, so that he can do his work perfectly.

Top 5 Terrible Mobile Game Vehicles

Top 5 Terrible Mobile Game Vehicles

Mobile game vehicles are responsible for boosting excitement level of users. They attract users with their looks and encourage them (the users) to drive with their powerful controls.

All the positive vehicle-effect turn into negative when users first get disappointed with week controls and fragile tilts. If in-game vehicle is not sharp as per users’ expectations or as per game’s demand, then the only vehicle-reason is enough to distract users from game; no matter if the whole game and its environment is exciting enough to chill the users up.

We are also here to introduce you with 5 mobile games that have good-looking, cute and inspiring vehicles, but discouraging controls.

1. City Trial Motorbike

City Trial Motorbike

If you have played this game, you must be well aware of in-game bike. If not, then at least you should have a look on it because the bike is furnished with impressive looks to win your heart and eye-catchy colour to encourage you to give it a try. So what if the bike is looking cool, users are fonder of sharp controls and tilts which is absent in this bike. Players found it typical to control the bike while driving. Bad controls made it hard for players to win the game.

2. Drift Car Racing

Drift Car Racing

The game has everything you need in your car while driving like steering wheel, hand brake, and brake pedal. In spite of all necessary resources, the car fails to drive on your terms because of poor controls. Steering wheel is less responsive resulting to make the car driven out of control. In drifting mode, it becomes tougher to control the car.

3. ATV Quad Bike Racing Mania

ATV Quad Bike Racing Mania

Nobody says no to drive Super squad bike because of its different and stunning look. But this is the game where I bet you will say no to drive this amazing vehicle because – Would you like to get stuck in between road because of steering wheel? Would you bear a vehicle whose accelerometer value go to 1 or -1 while accelerating? Not at all. You would like to ride a bicycle rather. This truck cum bike is truly impressive in appearance, but its controls fail to respond according to users’ demand.

4. Alpha Tech Titan Space Racing

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You will meet with a high powered fantasy hovercraft at Alpha Tech Titan Space Racing game. It seems that designer had paid a good attention on colours and designs of hovercraft. But what about controls? Tilt controls will ruin your flying experience as every turn will go fast out of your control and slow driving will take your hovercraft to the corner.

5. 4×4 Mountain Racer

4x4 Mountain Racer

In 4X4 Mountain Racer, you are challenged to drive a truck carefully which might be a new experience for you. But truck controls will ruin your enjoyment as they possess some faults which never allow you to drive peacefully. Its steering wheel holds some glitches to make you move towards wrong direction. Also screeching tires will distract you from the game.

The above mentioned games are so far great in all terms like environment, gameplay, concept, etc., but they lack the sharpness of vehicles which are considered as critical part of any racing game. Making vehicles sharper and enjoyable for users’ will let the ratings and reviews of these games go higher.

Openxcell studio is a leading mobile game development company specialize in creating engaging mobile games and eye-candy game assets. The studio space is filled with highly imaginative game developers who blend their imaginations with fundamentals to create a masterpiece.

Games Are Not Apps !

Game

The line of real difference between games and apps is blurred. A game developer and an app developer both call their product “an app”, but the truth is games are not apps. A game maker is called a game developer and an app maker is called an app developer, then why an app and a game both are named as “apps” just because they both live at app stores.

Games and apps have lots of sub classifications that differentiate them from each other. Let’s take examples of graphics used by artists to decide the game’s look. Characters finalized to fit within the game. Materials like guns, cars, bikes, etc., are being designed depending on the game concept. You can’t find such a blend of things within the non-game app. With this example, we are also going to explore many other factors that will definitely prove you why games are not apps.

1. Screen Factor: Let’s start with the main interacting element when you first enter to the app or game: Screen. When you enter to the game, you are introduced to how to play, which keys to use to move up, down, right & left, which material to use and what you will get next once you complete the level. And when you enter to the app, you are introduced to the features list depicting the key purpose of app.

2. Story Factor: Game outlines a story but an app is all about performing some specific tasks. A game tells you a story like you are the player and you have to skip the obstacles on your way for example Subway Surfer, or it may tell you the story of how you can build a city by collecting necessary virtual game money for example City island.

3. Design Factor: It is an easily noticeable factor between a Game and an App. An app design is consist of some colours and fonts highlighting the key features of app, while a game involves lots of attractive designs including everything from street views to light effects and from characters to materials. Attraction matters more for a game and usability matters more for an app.

4. Content Factor: An app is loaded with features, maps, payment gateways, social integration, contact details, etc. A game is stuffed with characters, objects, material, obstacles, different views, levels, social integrations, etc. One common thing that you may find in an app and in game is social integration.

5. Concept Factor: An app concept is armed with users’ needs while a game concept is armed with users’ enjoyment. An app must be useful to stick users and a game must be enjoyable to attract users. While making an app, developers think about functional requirements first and experience later; for game developers, conditions are reversed. Game developers think for user experience first and requirements later.

6. Fun Factor: For app development world, fun factor is not a big focus. If an app solves the users’ problem, then no matter whether it adds a fun to user experience or not. Fun Factor is a big deal in game development world. If user can’t enjoy the game, no other reason remain there to stop user from getting distract from game.

Now you can evidently be sure that there is a vast difference between a game and an app. They are different in every manner described above. Chances of similarities are least, when it comes to compare an app and a game.