Top 5 Terrible Mobile Game Vehicles

Top 5 Terrible Mobile Game Vehicles

Mobile game vehicles are responsible for boosting excitement level of users. They attract users with their looks and encourage them (the users) to drive with their powerful controls.

All the positive vehicle-effect turn into negative when users first get disappointed with week controls and fragile tilts. If in-game vehicle is not sharp as per users’ expectations or as per game’s demand, then the only vehicle-reason is enough to distract users from game; no matter if the whole game and its environment is exciting enough to chill the users up.

We are also here to introduce you with 5 mobile games that have good-looking, cute and inspiring vehicles, but discouraging controls.

1. City Trial Motorbike

City Trial Motorbike

If you have played this game, you must be well aware of in-game bike. If not, then at least you should have a look on it because the bike is furnished with impressive looks to win your heart and eye-catchy colour to encourage you to give it a try. So what if the bike is looking cool, users are fonder of sharp controls and tilts which is absent in this bike. Players found it typical to control the bike while driving. Bad controls made it hard for players to win the game.

2. Drift Car Racing

Drift Car Racing

The game has everything you need in your car while driving like steering wheel, hand brake, and brake pedal. In spite of all necessary resources, the car fails to drive on your terms because of poor controls. Steering wheel is less responsive resulting to make the car driven out of control. In drifting mode, it becomes tougher to control the car.

3. ATV Quad Bike Racing Mania

ATV Quad Bike Racing Mania

Nobody says no to drive Super squad bike because of its different and stunning look. But this is the game where I bet you will say no to drive this amazing vehicle because – Would you like to get stuck in between road because of steering wheel? Would you bear a vehicle whose accelerometer value go to 1 or -1 while accelerating? Not at all. You would like to ride a bicycle rather. This truck cum bike is truly impressive in appearance, but its controls fail to respond according to users’ demand.

4. Alpha Tech Titan Space Racing

blog-racing-4

You will meet with a high powered fantasy hovercraft at Alpha Tech Titan Space Racing game. It seems that designer had paid a good attention on colours and designs of hovercraft. But what about controls? Tilt controls will ruin your flying experience as every turn will go fast out of your control and slow driving will take your hovercraft to the corner.

5. 4×4 Mountain Racer

4x4 Mountain Racer

In 4X4 Mountain Racer, you are challenged to drive a truck carefully which might be a new experience for you. But truck controls will ruin your enjoyment as they possess some faults which never allow you to drive peacefully. Its steering wheel holds some glitches to make you move towards wrong direction. Also screeching tires will distract you from the game.

The above mentioned games are so far great in all terms like environment, gameplay, concept, etc., but they lack the sharpness of vehicles which are considered as critical part of any racing game. Making vehicles sharper and enjoyable for users’ will let the ratings and reviews of these games go higher.

Openxcell studio is a leading mobile game development company specialize in creating engaging mobile games and eye-candy game assets. The studio space is filled with highly imaginative game developers who blend their imaginations with fundamentals to create a masterpiece.

BEST GAMES CRAFTED WITH ANIME STYLE ART

anime-blog

Continuing our previous article on Manga Art (aka Anime art), we have shared here some mobile games unveiling the beauty of this art and its craze among Japanese people.

Just like its channels depicting anime art, Japan keeps the collection of best mobile games for its people. Anime based games are not much popular in other countries, but they are the entertainment keys for Japanese. Japanese people love to see, hear, watch and play anime art in any manner whether it’s a anime-based comic book or a whole anime-themed game.

Generally, in our articles, we post games which are popular in whole world, but this time we are going to share with you the choice of Japanese world.

1. Devil Ninja 2

Devil Ninja 2 is the most addictive game in Android market. Here, your goal is to kill monsters, kill king of monsters, collect balls and items to buy new advance weapons.

Devil Ninja 2 is a fantasy life assembled with fantasy horror and fun at the same time. Characteristics of Ninja (anime character fighting with monsters) are beautifully describing the anime men like big eyes and spiky hairdo – the most common characteristics of Manga heroes. Other than this, werewolves and bat monsters on the devil’s land are also designed in a way to show anime culture.

2. Kritika: The White Knights

Kritika: The White Knights is action RPG game full of violence. Like Devil Ninja 2, here also a player is surviving within the world, killing enemies, defeating the biggest enemy and collecting power.

You are not able to have a closer to the main character within the game, but you can notify his anime characteristics by his spiky hairdo and fantasy clothes. The hero is skilled with fantasy weapons and he knows Japanese martial arts very well that he uses it again and again to fight with enemies. If you love martial arts and have desire to see the same in anime style, you must play this game.

3. Castle Clash

Not only the Japan, but players from multiple countries are fan of this popular game. In Castle Clash, Player is responsible to build a base and recruit the whole army.

Art of Castle clash is something that brings life to the game with the mixture of western and anime art. The heads of women are bigger than their bodies and their uniform are signs of fantasy. Their eyes are none other than anime art. While their body depicts half western and half anime art. Castle Clash is a successful example of putting western and anime art together for Japan and the other countries.

4. Zenonia 5

Zenonia 5 reminds you the story of any movie where a devil takes off the peace of people and a hero (named Evan in game) arrives to save the poor people.

When you start playing game, you will have a feel of being child saving people from the devil because the main hero of game is quite smaller in size looks like nano anime character. The nano boy holds a fantasy weapon on his back which is quite bigger than its own size. Other than this, enemies and the whole world are made of Fantasy art.

5. Inotia 4

Story of Inotia 4 starts with a smokey village waiting for you to come and kill the animals. You will meet with different kinds of animals from rats to elephants, all will come to defeat you and you have to struggle a bit more to kill them with your weapons.

Lead character in Inotia 4 possesses complex anime personality reminding you a serious tough hero with a mission. If you don’t want to go alone in the village, you can hire another partner which will save you and help you kill enemies. Your partner is another example of anime art, but it will look cool as compared to main character.

Conclusion

Anime-based mobile games don’t have the best reputation in countries other than Japan. This is because people are attracted more towards western art which looks real or cartoonish (both are favourite of kids and adults) while anime art is far away from realism. Also, anime is overly filled with fantasy, so not properly compared cartoonish style. Fans of above given games are majorly from Japan except the Castle Cash game whose fans are from all over the world.

MANGA ART – PROGRESSION, DIP AND CURRENT SCENARIO

manga-art

History of Manga Art

The term Manga refers to whimsical pictures or sketches – the pictures full of fantasy – the images you have seen in one of your favourite cartoon series called Pokemon.

Roots of Manga were grown from Japan. Back at the sixteenth and seventeenth centuries, Japanese artist were creating images based on the “Floating world” of Yoshiwara (Tokyo). At that time, Yoshiwara was rich with teahouses, restaurants, traditional theatres, and high-class brothels. The city was perfect for any artist to create a breathtaking art by drawing a picture of real world. Japanese artists were creating illustrations describing Yoshiwara world. Their art was full of lines, vibrant colours, pattern, documented life style of Japanese people and their activities.

At the same time, an artist created the mind-blowing illustration of Japanese art. The Great Wave off Kanagawa – the most recognized work of Japanese art created by the famous Japanese artist: Hokusai Katsuhika. The way this art describes the whole view of threatening waves was really inspiring during seventeenth and eighteenth centuries. Being inspired by his own art, Hokusai turned the name “Japanese art” into “Manga art”.

Manga art was previously used to describe the news in detailed manner. Japanese artists were creating the whole view of a scene to give the readers necessary information of event occurred. It was and it is also used in Japanese comics.

How Manga Art Characters Looks Like?

Manga is an art of “mukokuseki” (‘stateless people’). It doesn’t represent Japanese people. And the proof is: if we take a look on Japanese people, they don’t possess looks similar to manga. Japanese people don’t necessarily have bigger eyes and Spiky Hairdo. Manga world is not an animation version of any real Japan. In fact, it is the world created by the imagination of Mangaka (Manga Artist) – Neither Japanese nor Western. Manga has some glimpses of Japanese people, and few of western people, but it includes lots of features far away from the real world.

Manga world characters are full of details. Each of their features highlight eye-candy colours and comprehensive shapes. Each Manga character is designed depending on their roles. They have some clues which tell you the role of Manga Character.

  • A Handsome Young Manga Boy (Probably a Hero)
    Wide Eyes (one of the main characteristics of Manga Heroes)
    Thick Eyebrows
    Easy Smile
    Spiky Hairdo
  • A Beautiful Young Manga Girl (Probably a Heroine)
    Large Bright Eyes
    Giant Smile
    Flowing Long Coloured Hair
    A Tiny Waist
    Shapely Thighs
  • A Manga Villain
    Usually Older
    Leaner
    Elaborately Dressed
    Menacing Narrow Eyes
    Wears Jewellery

Manga art is a home of Fantasy. The notion of Fantasy is important to trace the origin of Japanese Art. The way Mangaka (Manga artisit) draw characters are actually called a drawing of Fantasy. Their characters are not stereotypically Japanese.

Why Manga Art is not popular in other Countries?

If we draw comparisons to Japanese comics and Western comics, we will get answer of our question. Western people love to see, read, and hear things assembled with engagement. They like comics, movies, and games with full of mysteries, sense, and most important: realism. Western people demand realism, and they get it from their Western Artists real. But Japanese people never demand realism; they more like to be with entertainment which they enjoy fully with Fantasy art. Japanese artists tend to give their people what they want in a much entertaining way via their fantasy art. While western people like to spend their time with realism. This is the only reason, why Manga art is widely popular in Japan only.

Current Scenario of Manga Art

In Japan, Manga is a mass media. From Youngsters to Adults, everybody is reading Manga via books, comics, and magazines. In fact, Japanese has their channels depicting the virtual life of Manga art, the popular one is Animax channel – here you will see how the art is made and the emotions of characters in a fantasy manner. Manga is responsible for 40% revenue of all Japanese magazines and books. Every year one billion manga sold in Japan. This data is a proof that Manga is something worth for Japan.

Trending Art Styles For Mobile Games

Mobile game art is acquired from the roots of PC and console games. Initially, when games were pushed for mobiles, many restrictions like low powered interface, thumb-sized screen, less memory, etc. stood as a barrier between mobile game developers and high quality games. These barriers boosted up the creativity of developers which resulted into representation of new ways of thinking for art in mobile games. The mobile has triggered a total renaissance in game art design and various method (new and old) are being employed to get aesthetically pleasing experience.

Let us go through some hot and ongoing form of game art development in the market for mobile.

Low poly Art:

Low poly Art

Low poly art is all about creating 3d models using low number of polygons. It is a today’s design trend. In low poly art, designers represent first a polygon mesh of a model in 3d graphics, minimizing the number of polygons by using sharp surfaces with geometrical shapes, and at the end, beautifying the model with interesting textures and colours, to make them look real. If we see it technically, reducing the number of polygons in a mesh does give the model a soothing effect, but if we look artistic wise, Low poly is something more than that.

Pixel Art:

pixal Art

Pixel art refers to placement of pixels to create a sprite and fill it with limited palette of colours. Pixel is 2d art. If you are the one grew up playing the games from Nintendo, you will better understand how a model made in pixel art looks like. The character in Nintendo is a 2d character looks like made of so many legos and doesn’t seem real like we see in today’s game.

 

Cardboard Art

cardboard

Anything which is made up of cardboard is a cardboard art. Cardboard art is far away from realism. It doesn’t seem real, no matter how much you try to make it. Cardboard art is used to make the objects look unreal. Today in games, it is used in rare cases. You might find some light brown coloured objects look like made up of cardboard. You can combine low poly art with cardboard art to create a cardboard object for mobile games. It’s simply work like you can make mesh of any object and fill cardboard colours in it to make it look like made of cardboard.

Voxels

 Voxels

Voxel is a three-dimensional cube used to create objects for virtual world. It is also considered as an amalgamation of “volume” and “pixel”. In gaming world, Voxel is known as the pixel art of 3d games. So, basically voxel is a depth of pixels. Objects with voxel art are made up of hundreds or thousands of cubes. Minecraft is a great example to illustrate the objects of voxel art. To sum up Voxels can be defined as basic 3D models with pixelated textures.

Programmatic art

 Programmatic art

Programmatic art is not used to create an object, model, or any environment. It is used to create effects of any object like the sparkle arises when the bomb blasts. Bomb is an object. When this object blasts, it creates the yellow or orange coloured sparkles. Those effects are programmatic arts. Bombs are also there in your favourite game Candy Crush Saga. On exchanging it with a candy, a sparkle arises destroying other candies of same colour. That sparkle is most likely a form of programmatic art. Today, game engines are preloaded with programmatic art, so one can easily create such effects in its games. But if you are not satisfied with preloaded effects of programmatic art in your game engine, you can create your own if you are an Open GL expert.

With these trendy mobile game art styles, creating models for games has become a more fun for game developers. These trendy styles are just a new way of applying old techniques. Models were also created for PC and consoles; today, they are created for mobile games where openness gives a big space for innovation.

Mobile Games Rule

5 games that employed low poly art like a pro

low poly art like a pro

In continuation to our previous post on low poly art, we have decided to look into a few games in the market that demonstrated clever use of low poly within the game art design. Low poly holds the future for mobile gaming and set for an evolution, very similar to game art meant for console and PC games these days. It is already happening with various mobile game development companies employing the art in an aesthetically pleasing and clever manner. Let’s look at a few of those-

1. ManuGanu

“Manuganu is a 3d side-scoller running game”. It is made with low poly art. Of course, it’s a 3d game with low poly art, but not all of its parts are 3d as well as not all parts are made with low poly. The whole character is made with low poly with some 2d images pasted at certain points.  Since the character movement is limited, players do not get close to those places and avoids them to see the anomalies of 2D image pasted on 3d models. Doing this, the art looks real and also fills in the gap for curvier elements wherever they are needed.

2. Subway Surfer

Subway Surfer is a great example of low poly and 3d. The characters, objects and the whole environment are created with low poly art. Next time when you play the game, put your focus on the character and the environment as well. There are fewer curves and the character’s face, cap, eyes, wardrobe, hands, etc., all reveal boxy polygons.

The road, trains, gateways on sides, trees, or even the skateboard is made up of low poly models as well. While playing this game, players are busy with collecting coins and skipping difficulties, so it’s rare that they had a deep look on the characters and objects of game. Now you know that they are low poly, just check out the images of Subway Surfer on Google to confirm it.

3. Clash of Clans

You can’t see the polygons in the look of Clash of Clans (CoC) as they are really smooth and sculptural with a perfect fill of colours. All the stripes of CoC are probably made using Max (3D) and they are implemented as 2D sprites which is the main reason why you can’t notify the shape of polygons here. Another reason is characters and objects are far away from your view. You can just notify them moving here and there, you can’t see them closely enough to observe their triangular shapes.

4. Gunship Battle

The helicopter, huts, train, mountains, tanks, and others objects of Gunship Battle are purely low poly 3D models.  The soldiers are always seen from a specific height by the player. This demands less details and extremely low polygons–making the game run glitch free.

5. Catdammit

Catdammit is a comical arcade game, revealing the story of a cat holding a chainsaw. Cat has a task to destroy everything with its chainsaw. Colourful low poly art style makes this game look really promising. Cat, its chainsaw, citizens, cars, benches, and all other objects are beautifully coloured in a way that no one could easily observe that it is a low poly art development.

Low poly art is very vibrant in appearance and rich in detailing colours. It is a unique way to showcase the characteristics of models and objects. With low poly art, an artist can describe lots of movements in objects and the above given games are live proof of its beauty.

Related: Low poly- the pixel art of mobile games