In continuation to our previous post on low poly art, we have decided to look into a few games in the market that demonstrated clever use of low poly within the game art design. Low poly holds the future for mobile gaming and set for an evolution, very similar to game art meant for console and PC games these days. It is already happening with various mobile game development companies employing the art in an aesthetically pleasing and clever manner. Let’s look at a few of those-
1. ManuGanu
“Manuganu is a 3d side-scoller running game”. It is made with low poly art. Of course, it’s a 3d game with low poly art, but not all of its parts are 3d as well as not all parts are made with low poly. The whole character is made with low poly with some 2d images pasted at certain points. Since the character movement is limited, players do not get close to those places and avoids them to see the anomalies of 2D image pasted on 3d models. Doing this, the art looks real and also fills in the gap for curvier elements wherever they are needed.
2. Subway Surfer
Subway Surfer is a great example of low poly and 3d. The characters, objects and the whole environment are created with low poly art. Next time when you play the game, put your focus on the character and the environment as well. There are fewer curves and the character’s face, cap, eyes, wardrobe, hands, etc., all reveal boxy polygons.
The road, trains, gateways on sides, trees, or even the skateboard is made up of low poly models as well. While playing this game, players are busy with collecting coins and skipping difficulties, so it’s rare that they had a deep look on the characters and objects of game. Now you know that they are low poly, just check out the images of Subway Surfer on Google to confirm it.
3. Clash of Clans
You can’t see the polygons in the look of Clash of Clans (CoC) as they are really smooth and sculptural with a perfect fill of colours. All the stripes of CoC are probably made using Max (3D) and they are implemented as 2D sprites which is the main reason why you can’t notify the shape of polygons here. Another reason is characters and objects are far away from your view. You can just notify them moving here and there, you can’t see them closely enough to observe their triangular shapes.
4. Gunship Battle
The helicopter, huts, train, mountains, tanks, and others objects of Gunship Battle are purely low poly 3D models. The soldiers are always seen from a specific height by the player. This demands less details and extremely low polygons–making the game run glitch free.
5. Catdammit
Catdammit is a comical arcade game, revealing the story of a cat holding a chainsaw. Cat has a task to destroy everything with its chainsaw. Colourful low poly art style makes this game look really promising. Cat, its chainsaw, citizens, cars, benches, and all other objects are beautifully coloured in a way that no one could easily observe that it is a low poly art development.
Low poly art is very vibrant in appearance and rich in detailing colours. It is a unique way to showcase the characteristics of models and objects. With low poly art, an artist can describe lots of movements in objects and the above given games are live proof of its beauty.