Building the Game: Pure Evil

Now we just have to build the game and get it ready for the play testing on Friday the 22nd of August. Jeremy has already started working on the character and + & – cards. We now need to create a page with the revised instructions on it, and the board itself. 

When getting feedback for our game we were faced with the question, why use a grid? Why can’t it be in stacked card form? The answer was that it could, but that’s not what we wanted. I thought about the positives to the grid and why we chose it. Really it’s because it makes the game more visual, you can see the ending and yourself approaching it. It provides a solid ending time frame that you are constantly aware of and provides anticipation and tension because of it. 

How can I improve it? 

Jeremy came up with the…

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